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Utorrent Super Contra Nes 30 Lives Windows Full Professional Rar







































A horrifying and mysterious phenomenon has been discovered in the world of the Super Contra. These 30 lives, which all start out lost and unrecoverable, can be found throughout levels, attaining a considerable value upon entering certain checkpoints. Since this hidden feature was first discovered by players of the original 1987 release of Super Contra for NES, many have sought to understand more about its mechanism. As it turns out, there are multiple theories about what causes these 30 lives to appear so easily. Some believe that they are merely random occurrences while others have theorized that it is due to an error in compression on data recorded on cartridges of the game being played. Regardless of how it is achieved, this achievement is considered to be the holy grail of the game due to its sheer difficulty. While obtaining this secret can be considered an extraordinary feat, not much player interaction is required. As with many hidden features in games, it was only discovered through trial and error. The 30 "lost" lives are commonly found at the end of levels, which makes sense given their name. However, they do not always appear at the end of levels where players would expect them to appear (such as after defeating a boss). In order for a checkpoint containing a lost life to appear on screen, a player must pass through a checkpoint while having 30 lives in reserve. The following list contains a list of specific checkpoints for it to appear. Because the phenomenon is random, not all checkpoints have been included. In order for players to be able to reach these levels, they must first defeat all the bosses in regular mode. This will give them 30 lives as well as a set of special abilities that can be used throughout the rest of that game mode, including after beating the last boss. This has been possible since Super Contra 3 for NES (the very first game to feature this secret). The following is a list of specific layouts for this secret to be present on respectively. The 30 lives are available throughout the entirety of the game, but some levels have more of them than others. As seen in the table above, some checkpoints have more than one lost life at once. Whenever players pass through these checkpoints while having 30 lives in reserve, more will appear at once (on average two). Every time a checkpoint is passed through while having 30 lives in reserve, up to three will be present. This has been possible since Super Contra 3 for NES, although it was barely possible to do so in the original release. Since the release of Super Contra 64, this secret has been made much easier to obtain. The following is a list of specific layouts for this secret to be present on respectively. In order for players to be able to reach these levels, they must first defeat all the bosses in normal mode. This will give them 30 lives as well as a set of special abilities that can be used throughout that game mode, including after beating the last boss. This has been possible since Super Contra 3 for NES (the very first game to feature this secret). cfa1e77820

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